DARK
3Crashbug Z
ATK:
0
DEF:
1500
View:
2424
When this card is Normal Summoned: You can Special Summon 1 "Crashbug Y" from your Deck. You must control a face-up "Crashbug X" to activate and to resolve this effect.
Crashbug Z — Power Evaluation
Final Score: 42 ± 8 · Confidence: Medium
- Intrinsic: 44 · Deck: 40 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Extender
Why it scores here
Crashbug Z is a Level 3 Normal Summonable body whose only effect is a Special Summon of Crashbug Y from the Deck, and that effect needs a face-up Crashbug X. The card reliably converts into one extra body only when its partner is already on the field, and there is no combo evidence showing it converting into a larger board. Its 1500 DEF, 0 ATK and the absence of any interaction did not earn points; the score comes from the deck-to-field body, the partner dependency and the low deck cost.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Live from hand as a Normal Summon, but the effect needs a second card (Crashbug X) face-up; it appears in 3 of 3 sampled decks with Crashbug X at 100% co-occurrence (observed, inferred for the requirement). |
| Combo & Conversion | 40 | Text gives one Deck-to-field Special Summon of Crashbug Y; no combos were recorded, so the conversion beyond one body is text-only inference. |
| Resource Economy | 50 | Converts a Deck card into a field body with no hand cost, but gives no card advantage or refuel (inferred from text). |
| Effect & Interaction | 5 | No negation, removal or hand-trap effect in the text (verified). |
| Material Utility | 45 | Level 3 DARK Fiend with 0 ATK is a generic-level material body, but it is not a Tuner and its clean-material use is not evidenced (inferred). |
| Resilience & Flexibility | 30 | Effect dies if the required face-up Crashbug X is negated or removed, and no redundant route is listed (verified text, inferred impact). |
| Deck-Building Efficiency | 50 | Mild restriction to Crashbug-partnered builds, with a 1.33 average copies per deck and no garnet or lock text (observed deck stats, inferred cost). |
Calculation
Weight profile: 0.7 Starter / Combo enabler + 0.3 Extender. Intrinsic ≈ 44, Deck ≈ 40, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Normal Summonable Level 3 body that is live from hand when Crashbug X is already out
- Deck-to-field Special Summon of Crashbug Y gives one extra body with no hand cost
- Low deckbuilding cost: one or two copies, no garnet or lock text
- Consistently run alongside its partner Crashbug X across the sampled decks
Weaknesses
- Effect is dead without a face-up Crashbug X
- 0 ATK and 1500 DEF with no interaction
- No recorded combo boards, so the card's real conversion is unconfirmed
- Only one converted body per use; no card advantage
Counters / choke points
- Negating or removing the face-up Crashbug X before the effect resolves (inferred from the on-field requirement)
Best use
Extra body from Deck in a Crashbug-partnered line. Decks: Labrynth, Goblin Biker. Suggested copies: 1.
Evidence & gaps
- Verified: Normal Summon trigger and Special Summon of Crashbug Y from Deck, requiring a face-up Crashbug X (card text); Level 3, DARK Fiend, 0 ATK, 1500 DEF (card data)
- Observed: Present in 3 of 3 sampled decks, with Crashbug X and Crashbug Y each co-occurring at 100% (decks_evidence); Average 1.33 copies per deck, max 2 (decks_evidence)
- Inferred: Accessibility is conditional on a live Crashbug X; Resilience is low because one negate removes the whole effect; Clean-material use is plausible but not evidenced
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only avg_starter_count_when_present unknown, so deck resilience is inferred from archetype spread only






